**25.** Let \( \vec{c} \) be the projection vector of \( \vec{b} = \lambda \hat{i} + 4 \hat{k} \), \( \lambda > 0 \), on the vector \( \vec{a} = \hat{i} + 2 \hat{j} + 2 \hat{k} \). If \( |\vec{a} + \vec{c}| = 7 \), then the area of the parallelogram formed by the vectors \( \vec{b} \) and \( \vec{c} \) is _____.

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Published July 8, 2025
Mathematics
Vector Algebra
Projection of Vectors
Cross Product
Geometry – Area of Parallelogram

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Detailed Explanation

Key Concepts

  1. Projection of a Vector
    The projection of b on a is the part of b that lies along a:

    c=projab=baa2  a \vec c = \text{proj}_{\vec a}\,\vec b = \frac{\vec b \cdot \vec a}{|\vec a|^2}\;\vec a
  2. Adding Vectors and Using the Magnitude Condition
    We know a+c=7|\vec a + \vec c| = 7. Because c\vec c is already along a\vec a, the sum a+c\vec a + \vec c will also be along a\vec a. That makes the magnitude calculation very direct.

  3. Area of a Parallelogram in 3-D
    If two adjacent sides are p\vec p and q\vec q, the area is

    p×q |\vec p \times \vec q|

    The cross product gives a vector whose length measures exactly that area.

Logical Chain to Solve

  1. Write b and a in component form.
  2. Compute ba\vec b \cdot \vec a and a2|\vec a|^2.
  3. Obtain c\vec c using the projection formula.
  4. Write a+c\vec a + \vec c, take its magnitude, and equate it to 7 to solve for λ\lambda.
  5. Substitute λ\lambda back to get explicit vectors b and c.
  6. Find b×c\vec b \times \vec c and its magnitude; that magnitude is the required area.

Simple Explanation (ELI5)

🤔 What’s going on?

Imagine two arrows:

  1. Arrow b points a bit forward (x-direction) and straight up (z-direction).
  2. Arrow a points forward, a little to the right, and up.

We first drop b onto a like a shadow. That shadow is another arrow called c (the projection).
Then we glue a and that shadow c together tip-to-tail. Their total length must be exactly 7 units. Using this clue we find how long b really points forward (that missing number λ).
Finally, we stretch a rubber sheet with sides b and c. Its area is just the size of the 3-D parallelogram. We calculate that area = 16 square units.

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Step-by-Step Solution

Step-by-Step Solution

  1. Given vectors
    a=i^+2j^+2k^\vec a = \hat i + 2\hat j + 2\hat k b=λi^+4k^(λ>0)\vec b = \lambda \hat i + 4\hat k \quad (\lambda > 0)

  2. Projection of (\vec b) on (\vec a)
    ba=λ(1)+0(2)+4(2)=λ+8\vec b \cdot \vec a = \lambda(1) + 0(2) + 4(2) = \lambda + 8 a2=12+22+22=9|\vec a|^2 = 1^2 + 2^2 + 2^2 = 9 c=λ+89a\boxed{\vec c = \dfrac{\lambda + 8}{9}\,\vec a}

  3. Vector (\vec a + \vec c)

    = \left(1 + \dfrac{\lambda + 8}{9}\right)\vec a = \dfrac{\lambda + 17}{9}\,\vec a$$
  4. Use the magnitude condition
    a+c=λ+179a=λ+179×3=λ+173|\vec a + \vec c| = \left|\dfrac{\lambda + 17}{9}\right||\vec a| = \dfrac{\lambda + 17}{9}\times 3 = \dfrac{\lambda + 17}{3} Given that this equals 7: λ+173=7        λ+17=21        λ=4\dfrac{\lambda + 17}{3} = 7 \;\;\Longrightarrow\;\; \lambda + 17 = 21 \;\;\Longrightarrow\;\; \boxed{\lambda = 4}

  5. Explicit vectors with (\lambda = 4)
    b=4i^+4k^\vec b = 4\hat i + 4\hat k

    = \dfrac{4}{3}\hat i + \dfrac{8}{3}\hat j + \dfrac{8}{3}\hat k$$
  6. Area of the parallelogram
    Compute the cross product:

    \hat i & \hat j & \hat k\\ 4 & 0 & 4\\ 4/3 & 8/3 & 8/3 \end{vmatrix} = \left(-\dfrac{32}{3}\right)\hat i - \left(\dfrac{16}{3}\right)\hat j + \left(\dfrac{32}{3}\right)\hat k$$ Magnitude: $$|\vec b \times \vec c| = \sqrt{\left(-\dfrac{32}{3}\right)^2 + \left(-\dfrac{16}{3}\right)^2 + \left(\dfrac{32}{3}\right)^2} = \dfrac{1}{3}\sqrt{1024 + 256 + 1024} = \dfrac{1}{3}\sqrt{2304} = \dfrac{1}{3}\times 48 = 16$$ $$\boxed{\text{Area} = 16}$$

Examples

Example 1

Finding the torque (r × F) of a force and needing only its component along a certain axis.

Example 2

Calculating work done where only the component of force along displacement matters (projection).

Example 3

Finding the area of a solar panel tilted relative to sunlight — effective exposed area uses projection.

Example 4

Graphic design: determining the shadow length of a tall object using vector projections and sunlight direction.

Visual Representation

References

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